Record Of Delia-s War -v1.3- -shoku-: A
Search for "A Record of Delia-s War -v1.3- -shoku-" on forums like RPGMaker.net or the Something Awful forums, and you’ll find uncharacteristically unanimous praise:
"v1.0 was sadism. v1.3-shoku is meaningful sadism. When my entire squad collapsed from Shoku Break on the Bridge of Sighs, I didn't rage-quit. I wept. That's game design." – User: Lanius_Coffee
"The -shoku- patch fixes the broken 'Logistics' skill. In vanilla, it was useless. Now, Delia can actually forage for SP points on the world map. It turns the game from a survival horror into a tense strategy sim." – User: RetroGrade
The main criticism? The translation. The -shoku- patch uses a hybrid "literal plus poetic" style. For example, the line "We fight for tomorrow" became "Tomorrow is a debt we pay with today’s corpses." Beautiful, but not what the original wrote. Purists stick with the v1.2 fanTL; pragmatists embrace -shoku-.
Recommended: Yes. Playtime: ~6-8 Hours.
shoku’s A Record of Delia’s War is a masterclass in establishing a mood. It looks like a lost relic from the 90s PC-98 era and plays like a survival horror disguised as an RPG.
The story is grim, the art is stunningly grotesque, and the music sets a perfect ominous tone. However, be warned: the combat is ruthless. Version 1.3 smoothed out some edges, but resource management is tight, and bosses are unforgiving. If you enjoy narrative-heavy games with a dark fantasy setting and don't mind a challenge, this is essential playing.
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A Record of Delia's War (ディリア戦記) is an adult RPG developed by shoku that centers on Delia Rune Crossland, a former army major from the Kingdom of Wind. Following the destruction of her homeland, Delia is appointed captain of a monster suppression force, leading her and her companions on a quest for revenge against those responsible for the ruin. Key Game Features
Narrative Focus: The game tracks Delia's journey as she transitions from a displaced major to a leader of a monster-hunting unit, with a heavy emphasis on subquests and character-driven story arcs.
Tactical Gameplay: Combat is divided between standard main story progression and specialized Army Battles, which require broader strategic management.
Engine & Technical Specs: Built using RPG Maker VX Ace, the game requires the RPG Maker VX Ace Run Time Package (RTP) to function correctly. A Record of Delia-s War -v1.3- -shoku-
Content Design: The game includes a variety of enemies and optional subquests that expand the lore of the Kingdom of Wind and Delia's personal history. Version 1.3 Status
Released in February 2017, the v1.3 build represents a mature version of the title. It is frequently discussed in community hubs like the Hgames Wiki and various niche gaming forums, where players often look for translation patches or specific walkthroughs for the army battle segments. A Record of Delia's War - Hgames Wiki
A Record of Delia’s War (v1.3, subtitled “shoku”) is a narrative/setting update that refines worldbuilding, character arcs, and mechanical or structural elements established in earlier versions. This article provides a rigorous, structured examination of the update’s key content changes, thematic shifts, and implications for readers, players, or fans who follow the work. The goal is practical: summarize what changed, analyze why it matters, and give concrete guidance for interpreting or using the new material.