AEScripts Paint Stick v2.1.2c for After Effec...

Previous versions (v1.x and early v2.0) often threw "RAM preview errors" when MFR was enabled. Version 2.1.2c is fully optimized for MFR. This means when After Effects tries to render 4 frames simultaneously on a multi-core CPU, Paint Stick won't conflict. Render times for heavy paint effects have dropped by an estimated 40% on Apple Silicon M1/M2/M3 and Intel 12th-14th gen machines.

Paint Stick is a keyframe-driven paint and clone tool that removes one of the biggest frustrations in After Effects: the fact that the native Paint and Clone tools operate on a frame-by-frame basis by default. With the standard Brush tool, if you draw a line on frame 1, it only exists on frame 1. To move it, you need to manually reposition each stroke—a workflow that breaks down rapidly with complex movement.

Paint Stick solves this by transforming every brush or clone stroke into a trackable layer. You draw once, and Paint Stick analyzes the motion of the underlying pixels, automatically animating the position of your stroke to follow the action. It supports both point tracking and planar tracking, giving you robust control over how your paint work adheres to the footage.

Because this is v2.1.2c, you can leave Multi-Frame Rendering ON in your Project Settings. Hit "Add to Render Queue." No "Waiting for Paint Stick to finish..." errors.