These are much more complex. The patches fixed their notorious "runaway inflation" bug (where maintenance costs doubled incorrectly). They now play as intended.
| Scenario Name | Goal | Mode | Unique Feature | | :--- | :--- | :--- | :--- | | The War of the Lions | Conquer all three opposing lords' capitals. | PvP or Co-op | Introduces the "war cog" and land fortresses. | | The Lost Temple | Discover and excavate an ancient Norias temple in the desert. | Exploration | Patched to ensure excavation sites respawn correctly. | | The Contested Mist | Control 5 strategic beacon islands in the foggy southern region. | Tactical | Fog of war is permanent—patched to fix beacon activation lag. | | The Great Tournament | Host a Grand Tournament requiring 3,000 Patricians and all Oriental diplomatic gifts. | Economic | Most bugged in original release. The patch finally fixed the "Countess' Letter" item drop. | | Occidental Pursuit | Race to build the "Imperial Cathedral" before two AI opponents. | Competitive | Time limit rebalanced from 90 min to 120 min for fairness. | anno 1404 scenarios list patched
Before listing the maps, a quick history. In the original 2009 release: These are much more complex
The v2.1 patch (and the Venice expansion) rebalanced resource nodes, fixed quest triggers, and added new difficulty sliders for each scenario. The Gold Edition is the definitive way to play. The v2
Before the final patches (v1.1 to v2.01), Anno 1404 had several bugs that broke scenario triggers:
The History Edition (2019-2020) patched all of these, rebalanced difficulty, and unified the scenario launcher. Today, "patched" means all 12 scenarios are stable, winnable, and accessible from one menu.