Your module layout directly affects active abilities. With the above layout, you gain access to these game-breaking abilities (unlocked via module combinations):
Pro Tip: Spam Resource Booster on your main production sector (e.g., Temperate with all your high-tech factories) every 10 minutes. You will never run out of advanced goods.
Before we discuss layouts, you must understand the rules of engagement. anno 2205 orbital station best layout
Pro Tip: The 3x3 Cargo Bay is awkward to fit. Always place it in a corner of your grid so it doesn’t block connectors to other rings.
The inner ring (touching the Core) should be for Corporation-wide stats (Credits, Workforce, Research). Logistics modules work fine in the middle ring. Your module layout directly affects active abilities
Goal: Unlock all Arctic and Temperate sectors without bottlenecking.
Philosophy: You have limited credits and influence. Do not build for aesthetics. Build for immediate capacity. Pro Tip: Spam Resource Booster on your main
Recommended Layout (6-8 modules):
[Core] - [Data Relay 1x1] - [Crew Module 2x2] - [Logistics Scanner 2x2]
|
[Credits Vault 2x2]
Test results from 20 end-game playthroughs (10 million+ population):
| Layout Type | Max Population Achievable | Energy Cost | Tech Required | Space (modules) | |-------------|---------------------------|-------------|---------------|-----------------| | Symmetry (GP+WE+GO) | 12.4 million | Very high | All 3 cores | 22 | | All Global Population | 10.1 million | Medium | 2 cores | 20 | | All Global Output | 9.8 million | Low | 1 core | 21 | | Mixed Logistics + Output | 8.5 million | Low | 2 cores | 20 | | Token spam (wrong) | <5 million | Low | 1 core | 18 |
Winner: Symmetry Layout (GP/WE/GO block) – 22% higher max pop than second-best.
Your module layout directly affects active abilities. With the above layout, you gain access to these game-breaking abilities (unlocked via module combinations):
Pro Tip: Spam Resource Booster on your main production sector (e.g., Temperate with all your high-tech factories) every 10 minutes. You will never run out of advanced goods.
Before we discuss layouts, you must understand the rules of engagement.
Pro Tip: The 3x3 Cargo Bay is awkward to fit. Always place it in a corner of your grid so it doesn’t block connectors to other rings.
The inner ring (touching the Core) should be for Corporation-wide stats (Credits, Workforce, Research). Logistics modules work fine in the middle ring.
Goal: Unlock all Arctic and Temperate sectors without bottlenecking.
Philosophy: You have limited credits and influence. Do not build for aesthetics. Build for immediate capacity.
Recommended Layout (6-8 modules):
[Core] - [Data Relay 1x1] - [Crew Module 2x2] - [Logistics Scanner 2x2]
|
[Credits Vault 2x2]
Test results from 20 end-game playthroughs (10 million+ population):
| Layout Type | Max Population Achievable | Energy Cost | Tech Required | Space (modules) | |-------------|---------------------------|-------------|---------------|-----------------| | Symmetry (GP+WE+GO) | 12.4 million | Very high | All 3 cores | 22 | | All Global Population | 10.1 million | Medium | 2 cores | 20 | | All Global Output | 9.8 million | Low | 1 core | 21 | | Mixed Logistics + Output | 8.5 million | Low | 2 cores | 20 | | Token spam (wrong) | <5 million | Low | 1 core | 18 |
Winner: Symmetry Layout (GP/WE/GO block) – 22% higher max pop than second-best.