Battletech- A Time Of War Companion.pdf -

The core rulebook’s life module system is great, but it can be restrictive. The Companion introduces Point-Buy Customization and Stage 0: Early Life. You can now generate characters with specific genetic engineering backgrounds (prototypes for the Clans) or survivors of planetary devastation. More importantly, it fixes the "skill inflation" problem, allowing for grittier, low-powered campaigns where a single laser pistol shot is terrifying.

If you have just downloaded the BattleTech- A Time Of War Companion.pdf, here is a quick guide to integrating it: BattleTech- A Time Of War Companion.pdf

If you want, I can:

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