Bloody Roar 4 Shenlong Combo List May 2026
The glow of the CRT television painted the cramped apartment in flickering blues and greens. Dust motes danced in the beam of a dying afternoon sun. To anyone else, the screen showed a paused fighting game: Bloody Roar 4, a relic from a decade past. To Leo, it was a temple.
And Shenlong was his god.
The character select screen was frozen on the image of a severe, silver-haired man in a dark gi, his eyes like chips of jade. The “Combo List” on the wiki page was open on Leo’s scratched laptop, a Bible of digital pain.
Leo cracked his knuckles, a sound like small-caliber gunfire in the silence. He’d been here for six hours. His thumbs were raw, and the cheap pizza on the desk had gone cold and rigid. But he was close. He could feel it.
The list wasn't just a list. It was a labyrinth.
Beginner Tier: Light Punch > Light Kick > Heavy Punch > Dragon Blast. Child’s play. A greeting. Leo had moved past that weeks ago.
Intermediate Tier: Jump Heavy Kick > Standing Medium Punch > Tiger Fang > (Beast Drive Cancel) > Shenlong's Wrath. This was where most players stopped. The “Beast Drive Cancel” was a frame-perfect input—a quarter-circle back, a half-circle forward, and a button press all within a 1/15th of a second window while the screen was still flashing from the previous hit. Leo had mapped the rhythm to a heartbeat: ba-dump, ba-dump, CLICK.
But Leo wasn't most players.
He scrolled down the glowing text. His eyes locked onto the final, forbidden entry. The one with a single-digit completion rate in online forums. The one the pros called “The Shenlong Special.”
Advanced Tier (Legendary): Corner Only. Crouching Light Kick (x3) > Dash Forward > Standing Medium Punch > Light Kick > (Air Cancel) > Jump Heavy Kick > (Wall Splat) > Air Dash > Medium Punch > Heavy Punch > (Land) > Instant Air Dragon Cannon > (Ground Bounce) > Hyper Beast Cannon.
The letters on the wiki page seemed to pulse. It wasn't just a combo. It was a sonnet of destruction. A promise of sixteen hits that could erase an entire health bar.
Leo’s hands trembled over the controller. He selected Shenlong. He selected the training dummy—a hapless Gado, the wolf-man. The cage stage, the one with the invisible walls that boxed the fight into a brutal, geometric coffin.
“Corner only,” Leo whispered, walking Shenlong backwards until his spine touched the barrier. “Okay, baby. Let’s pray.”
Attempt 1. Crouching Light Kick. Light Kick. Light Kick. The third kick staggered the dummy. Dash forward. Too slow. The timing collapsed. The dummy recovered and clipped Shenlong with a jab. Reset.
Attempt 12. The three kicks were a machine-gun stutter. Dash was perfect. Standing Medium Punch connected. Light Kick. He mashed the jump and heavy kick simultaneously for the Air Cancel. Shenlong launched skyward, his leg arcing like a guillotine. Wall Splat. The dummy’s back cracked against the invisible corner.
Leo’s heart hammered. This is it.
Air Dash. Shenlong blurred forward in the air. Medium Punch. Heavy Punch. The two blows landed with a satisfying thud-thud. Now for the nightmare: the Instant Air Dragon Cannon. A dragon punch motion—forward, down, down-forward—but performed in the micro-seconds before his feet touched the ground. His thumb moved on instinct, a frantic, silent prayer. bloody roar 4 shenlong combo list
The screen flashed. Shenlong’s fist ignited with azure fire, and he drilled the falling dummy back into the concrete.
Ground Bounce.
The dummy’s corpse-limbed body rebounded two feet off the floor. Time slowed. The final input: Hyper Beast Cannon. A double quarter-circle forward and all four punch buttons. Leo’s palm slapped the controller’s face.
Shenlong roared—not a human sound, but the scream of a demigod. A column of pure, solar-white energy erupted from his palms, consuming the dummy, the stage, the very concept of the corner. The hit counter ticked past ten, past fifteen… and stopped at 17.
K.O.
The “Perfect” banner flashed across the screen.
Leo fell back in his chair. The controller slipped from his sweaty fingers, clattering to the floor. The fan in his laptop whirred as the wiki page stared back, unchanged. The combo list was still just text.
But for one, perfect, frame-accurate moment, Leo had been Shenlong. He had felt the weight of the dragon’s scales, the fury of the immortal fist. He had turned a list of commands into a storm.
He looked at the cold pizza. He looked at the paused screen, the training dummy lying crumpled in a corner of pixels.
He smiled, saved the replay file as “GOD MODE,” and started the next match. The list wasn't finished. There were always more combos to find.
The rain in the neon-slicked back alleys of Tokyo didn’t just fall; it hissed. In the center of a derelict warehouse, Shenlong stood perfectly still, his eyes glowing with a predatory crimson light. Across from him, a challenger foolishly thought distance was safety. Shenlong didn't walk; he erupted.
He opened with Forward + Circle, his leg whipping out like a crack of thunder to break the opponent’s guard. Before the air could even settle, he transitioned into the Violent Dragon chain. His fists became a blur of black ink and blue energy—Square, Square, Square—each strike thudding against ribs with the weight of a falling mountain.
The challenger tried to reel back, but Shenlong was a master of the "cancel." He cut the animation of his final punch short, dropping into a low crouch and sweeping the floor with a Down + Circle. As the opponent went airborne, Shenlong followed. "Too slow," he growled, his voice a guttural rasp.
He leaped, catching the mid-air body with his Tiger Hunt—a brutal Quarter-Circle Forward + Square. The impact echoed off the corrugated metal walls. As they hit the ground, Shenlong didn't let up. He tapped into his Beast Gauge, his body swelling with the feral power of the Azure Tiger.
In Bloody Roar 4 , utilizes the unique Snake Six-Level Combo Ring (Roku go combo ring) mechanic, which allows players to chain six distinct moves into a seamless sequence. Unlike standard strings, moves within this ring cannot be repeated during the sequence. The Snake Six-Level Combo Ring
The ring is composed of six core attacks. You can start the ring with any of these, provided you use a valid "Starter" move first. Command (Human/Beast) 1 Low Tiger Blade 2 Cross Claw 3 Rolling Claw 4 Blade Whipping 5 Swallow Kick 6 Tiger Attack Rules for Chaining: The glow of the CRT television painted the
Sequential Order: After any move, you must follow the numerical order (e.g., 6→1→2…6 right arrow 1 right arrow 2 … 6→5→4…6 right arrow 5 right arrow 4 …
Completion: The sequence ends after six moves or when a Finisher is used. Combo Ring Finishers
These powerful enders can be used at any point during a Combo Ring sequence to terminate the string early with high damage. Ending Blow: Rotation Kick: Demolition Attack: 66P66 cap P Turn Over Cont. Kick: 66K66 cap K City Wall: 22P22 cap P Half Moon Blade: 22K22 cap K Horizontal Fist: (Only after a full 6-hit ring) Palm Swinging Leg: (Only after a full 6-hit ring) Beast Drives (Super Moves)
Shenlong's Beast Drives are his most devastating combos, executed only in Beast Mode. Course to Heaven:
— Shenlong stabs the opponent's neck and releases a massive energy shockwave. Ferocious Tiger Laceration:
— A series of strikes culminating in a dash that slams the opponent into the wall.
Watch these guides and walkthroughs to see Shenlong's combo ring sequences and Beast Drives in action:
Bloody Roar 4 : Shenlong Combo Special Attack & Beast Drives 70K views · 6 years ago YouTube · GameHolic Bloody Roar 4 | ShenLong Ultimate Combo 7K views · 9 years ago YouTube · Pain Sherman
The Ultimate Guide to Bloody Roar 4 Shenlong Combo List
Bloody Roar 4, a popular fighting game developed by Eighting and published by Hudson Soft, has been a favorite among gamers since its release in 2003. The game features a unique blend of 3D fighting mechanics and character transformations, making it a standout in the genre. One of the most iconic characters in the game is Shenlong, a powerful and mysterious fighter with a wide range of combos.
In this article, we'll provide a comprehensive guide to the Bloody Roar 4 Shenlong combo list, covering the character's basic moves, special moves, and most importantly, his devastating combos. Whether you're a seasoned player or a newcomer to the game, this article will help you master Shenlong's moveset and dominate your opponents.
Basic Moves
Before diving into Shenlong's combos, it's essential to familiarize yourself with his basic moves. Shenlong's basic moveset consists of:
Shenlong's basic moves are relatively straightforward, with a focus on quick, consecutive attacks. His light attacks are fast and have decent range, while his heavy attacks deal significant damage but have longer recovery times.
Special Moves
Shenlong's special moves are an integral part of his combo list. Here are his special moves: These special moves can be canceled into from
These special moves can be canceled into from Shenlong's basic moves, allowing for smooth transitions into his combos.
Combo List
Now, let's dive into Shenlong's combo list. Here are some of the most effective combos in Bloody Roar 4:
Advanced Combos
For more experienced players, here are some advanced combos that incorporate Shenlong's transformations:
Tips and Tricks
To master Shenlong's combos, keep the following tips in mind:
Conclusion
Shenlong is a formidable character in Bloody Roar 4, with a wide range of combos and special moves. By mastering his moveset and combos, you'll become a force to be reckoned with in the game. Whether you're a seasoned player or a newcomer, this guide provides a comprehensive overview of Shenlong's combo list. With practice and patience, you'll be able to execute Shenlong's devastating combos with ease and dominate your opponents.
Additional Resources
For more information on Bloody Roar 4 and Shenlong's combos, check out the following resources:
By following this guide and practicing Shenlong's combos, you'll become a master of Bloody Roar 4 and be ready to take on any opponent. Happy gaming!
Shenlong is a fast, aggressive Beast form fighter in Bloody Roar 4 who excels at close-range pressure and mix-ups. Below is a concise, organized combo list for both Human and Beast forms, covering basic pokes, mid-level strings, and high-damage Beast Awakening enders. Inputs shown use standard arcade notation: P = Punch, K = Kick, G = Guard, B = Beast Transform (Beast Form toggle), DF = down-forward, F = forward, D = down, UF = up-forward. Timing notes: commas separate inputs; parentheses show optional chains; * indicates hold/charge.
Before diving in, understand the inputs. Bloody Roar 4 uses a 4-button layout.
Now we enter the core of any Bloody Roar 4 Shenlong combo list – transforming mid-combo to extend juggles.
Shenlong’s Beast Drive (BD) is “Dragon’s Wrath” – a multi-hitting rush punch. It costs 1 full Beast Gauge. Here’s how to combo into it.
qcf+L (Dragon Step) > M > H > H > jump forward > H > H