Version 1.04 - Dark Souls Remastered
When Dark Souls Remastered launched in May 2018, it promised a polished return to Lordran for both seasoned undead and newcomers alike. However, like any complex port, it arrived with its own set of quirks—from faulty save-data corruption risks to inconsistent weapon degradation. Enter Dark Souls Remastered version 1.04. Released in June 2018 for PlayStation 4, Xbox One, PC (via Steam), and Nintendo Switch (arriving slightly later), this patch is widely regarded as the first essential stability update for the remaster.
For players searching for "Dark Souls Remastered version 1.04," you are likely wondering: What changed? Is it stable? Does it break popular glitches? This article provides an exhaustive breakdown of patch 1.04, including every fix, balance tweak, performance enhancement, and why this version remains the gold standard for playing the remaster today.
If you are stunlocked by a fast weapon (like a Katana or Straight Sword), you can escape. dark souls remastered version 1.04
The DLC is accessed via the Pendant or by killing the Golden Crystal Golem in Duke's Archives.
| Area | Change | |------|--------| | Poise | Works as intended (unlike original PTDE’s broken poise in early remaster patches). | | Weapon matchmaking | Fixed to use +15 equivalent (not +5 unique weapon glitch). | | Spell buffs | Darkmoon Blade/Sunlight Blade no longer self-buff infinitely. | | Crystal Ring Shield | Damage scaling corrected (no longer OP). | | Bottomless Box glitch | Patched out. | | Duplication glitches | Most item dupes removed (except some frame-perfect methods on PC). | | Gravelord infection | Works properly in NG+ cycles. | When Dark Souls Remastered launched in May 2018,
✅ Verdict: 1.04 is the intended Remastered experience — fair, stable, and glitch-free for casual play.
But major glitches like wrong warp, item quantity dupe, and bottomless box dupe are gone. | Area | Change | |------|--------| | Poise
Verdict: For 99% of players, Dark Souls Remastered version 1.04 is mandatory and beneficial.
A new glitch emerged in 1.04 that allowed players to swap weapons during a riposte animation while retaining the critical damage of the original weapon. This meant you could riposte with a Dagger’s speed but deal damage as if you were swinging a Demon’s Greataxe. Duels lasted about four seconds.