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Eaglercraft 1202 Updated Now

The new EaglerScript API lets developers write mini‑games or custom block behavior entirely in JavaScript, without touching the core engine:

// Example: a custom “Bouncing Block” that propels players upward
EaglerScript.registerBlock('bouncing_block', 
    onEntityCollide(entity) 
        if (entity.isPlayer) 
            entity.motionY += 0.5;
            entity.playSound('entity.slime.jump');
);

  • Save/Export world via the in-client menu (downloaded map file).

  • No Java, no download, no installation. All files are cached in the browser’s IndexedDB, so the next load is essentially instantaneous. eaglercraft 1202 updated


    For players on touchscreen Chromebooks or tablets: The new EaglerScript API lets developers write mini‑games


    Previously, Eaglercraft ignored most resource packs. The updated version allows for lightweight JSON texture packs that can change block colors, GUI appearance, and even the skybox—without requiring a server restart. Save/Export world via the in-client menu (downloaded map