As with any major patch, the 1.35 to 1.36 transition faced hurdles:
Patch 1.36 introduced a new "Viewer Camera" system behind the scenes. This allowed for more realistic sunrise and sunset lighting. The orange, washed-out look of 1.35 was replaced with sharper contrasts and deeper night skies.
Moving from DX9 to DX11 requires a settings recalibration. Here is your checklist immediately after patching:
The ETS2 1.35 to 1.36 patch was never about adding new trucks or cargo. It was about ripping off the bandaid. By killing DX9 and forcing the lighting engine forward, SCS Software prepared the game for the future (which would eventually bring us 1.40 and Convoy mode).
If you miss the "simplicity" of 1.35, you are looking through nostalgia-tinted windows. Patch 1.36 made ETS2 look like a game from 2020 instead of 2012. Update your mods, reset your graphics, and drive into the Black Sea sunrise. You won't want to go back.
Keywords used: ETS2 1.35 to 1.36 patch, ETS2 1.36 update, DirectX 11, Road to the Black Sea, Promods compatibility, DX9 removal, performance guide.
Internal Link Suggestion: Read our guide on "ETS2 1.36 to 1.37 Sound Modding" next.
The transition from version 1.35 to 1.36 in Euro Truck Simulator 2
was a pivotal moment for drivers, marking the leap into a more modern and dynamic world. The Dawn of a New Era
Elias pulled his Scania into a rest stop outside of Lyon. The world of 1.35 felt familiar—solid, but perhaps a bit weathered. As he checked his logs, a notification flashed on his dashboard: a massive system overhaul was ready. This wasn't just a routine check; it was the 1.36 update. A Clearer Horizon
As the installation finished, the first thing Elias noticed was the light. The jump to DirectX 11 support transformed the environment. The shadows under the Alpine overpasses were deeper, and the reflections on his chrome grill felt sharper, mirroring a world that suddenly felt more alive. The Chaos of the Road
Setting off toward Corsica—a brand new destination on his map—Elias encountered the update's most unpredictable feature: Detours. Just past Marseille, flashing lights and police barriers blocked the main highway. A simulated accident forced him off his planned route, sending him winding through narrow coastal backroads. New Neighbors
The traffic around him had changed, too. Alongside the usual trucks, he spotted new AI vehicles—utility vans and service trucks that made the European highways feel less like a loop and more like a functioning society. By the time he reached the port to board the ferry for the newly added French island of Corsica, the game didn't just look different; it felt like a living, breathing journey. AI responses may include mistakes. Learn more ETS2: Update 1.36 - The Truck Simulator Wiki
Summary. Update 1.36 for Euro Truck Simulator 2 brings DX11 support, new AI vehicles, detours and more additions. trucksimulator.wiki.gg Euro Truck Simulator 2 Version history
The transition from Euro Truck Simulator 2 (ETS2) version 1.35 to 1.36 was a landmark update for the title, primarily due to the foundational shift in its technical architecture and the expansion of its map. Key Technical Milestone: DirectX 11
The most significant change in the 1.36 patch was the full implementation of DirectX 11 support. This update marked the end of an era, as SCS Software officially removed support for DirectX 9. ets2 1.35 to 1.36 patch
Performance Gains: Players with compatible hardware generally experienced a notable increase in framerates.
Enhanced Visuals: The move to DX11 allowed for improved anti-aliasing (SMAA) and better rendering of fine details like electrical wires. Map Expansion and Gameplay Features
While the engine update was the backbone, the 1.36 patch introduced several high-demand features and content additions:
Island of Corsica: Added as a free expansion to the Vive la France! DLC, players could reach the island via ferry from Marseille or Sassari.
Detours: Bringing a popular (and sometimes polarizing) feature from American Truck Simulator, detours introduced unpredictable road closures and police interventions, forcing players to find alternate routes.
Management Map Updates: For the first time, players could see their hired drivers, trucks, and trailers directly on the manager map.
GPS Avoidance Pins: A new navigation feature allowed players to set specific locations or roads to avoid when planning a route. Summary of Major Changes Graphics API Transition from DX9 to full DirectX 11 support. New Territory Addition of Corsica to the France DLC. Traffic Introduction of new AI vehicles. Navigation Avoidance pins and Detour system. Localization Support for Chinese and non-Latin character input (IME). How to Update via Steam
Updating from 1.35 to 1.36 on Steam is typically automatic unless you have opted into a specific beta branch. Open your Steam Library.
Right-click on Euro Truck Simulator 2 and select Properties. Navigate to the Betas tab.
To update to the latest compatible 1.36 version, select it from the dropdown menu, or choose "None" to automatically receive the most current official release.
Important Note for Mod Users: Because 1.36 significantly changed the game's engine (DX11), many older mods from 1.35 became incompatible. If your game crashes after the update, check for mod updates or temporarily disable them. Update ets2 from v1.35 to v1.36 how? - SCS Software
The transition from Euro Truck Simulator 2 (ETS2) version 1.35 to 1.36 was a significant technical leap, primarily due to the permanent shift to DirectX 11
. Released in late 2019, this patch laid the groundwork for future graphical overhauls while introducing major new gameplay features. SCS Software
The transition from version 1.35 to 1.36 in Euro Truck Simulator 2 (ETS2) marked one of the most significant technical shifts in the game's history, primarily due to the permanent move to DirectX 11. Released in December 2019, this patch acted as a foundational update for future visual and performance enhancements. The Technical Leap: DirectX 11
The most impactful change was the full adoption of DirectX 11 and the complete removal of support for DirectX 9. As with any major patch, the 1
Performance Improvements: Players reported a noticeable increase in FPS and smoother overall gameplay.
Visual Fidelity: The switch allowed for better long-range "Level of Detail" (LOD) behaviors and improved anti-aliasing techniques like SMAA.
Future-Proofing: Removing DX9's limitations paved the way for modern graphical effects, including the improved HDR "sun profiles" introduced in this same patch. Gameplay and World Expansion
Beyond the technical "under-the-hood" changes, version 1.36 introduced tangible new content and features:
Corsica Expansion: Owners of the Vive la France! DLC received the island of Corsica as a free addition, reachable by ferry from Marseille or Sassari.
Detours System: Borrowed from its sister title, American Truck Simulator, this feature added dynamic road closures and police-directed diversions to spice up routine hauls.
Management Improvements: For the first time, players could see their hired drivers, trucks, and trailers directly on the manager map.
Navigation Tools: "Avoidance pins" were added to the GPS, allowing drivers to manually mark specific road segments they wished to bypass. Impact on the Modding Community
While version 1.35 had already introduced experimental DX11 support, the mandatory shift in 1.36 forced a major update cycle for mods. Major map expansions like ProMods required significant rework, including the replacement of older "walker" assets with new "mover" systems.
In summary, the 1.36 patch was less about adding a single massive territory and more about rebuilding the game's engine for the future. It bridged the gap between the older DX9 era and the modern, more stable simulation that continues to evolve today.
The update from version 1.35 to 1.36 for Euro Truck Simulator 2 (ETS2)
was a major technical milestone, primarily focused on modernizing the game's engine and expanding the map in preparation for new content. Technical Improvements
The most significant change in 1.36 was the transition to DirectX 11.
Engine Upgrade: Support for DirectX 9 was completely removed, allowing for better performance, smoother gameplay, and improved long-range Level of Detail (LOD).
Visual Enhancements: The update introduced improved anti-aliasing (SMAA) and better rendering for complex objects like electric wires. Keywords used: ETS2 1
Input Support: Added support for non-Latin character input (IME), specifically for Chinese and other languages. Map and Content Updates Corsica Expansion: The island of
was added as a free addition for owners of the Vive la France! DLC.
Road to the Black Sea Preparation: The patch prepared the game for the launch of the Road to the Black Sea DLC, which added Romania, Bulgaria, and the Trakya region of Turkey.
New AI Traffic: New AI vehicles were added, and police paint jobs were corrected across different regions. Management and UI Changes
Enhanced Map Management: Drivers, trucks, and trailers became visible directly on the manager map, making fleet management more intuitive.
Avoid Pins: A new feature for GPS navigation allowed players to set "Avoid" pins to bypass specific roads during route planning.
New Loading Screens: Refreshed visuals were added to the game's startup and loading sequences. Modding Impact
Because of the complete shift to DirectX 11, many older mods—particularly those involving shaders or complex textures—required updates to remain compatible.
Here’s a ready-to-use post for a forum, blog, or social media, depending on where you want to share it.
Title: From Oregon to Road to the Black Sea – What Changed in the ETS2 1.35 to 1.36 Update
Hey truckers,
With all the focus on newer updates, it’s easy to forget that the jump from ETS2 1.35 to 1.36 was a major turning point for the game. If you’re wondering what actually changed back then (or why some mods broke), here’s a quick breakdown of the key differences between the two patches.
Here’s a strong, community-focused feature idea for an ETS2 1.35 to 1.36 patch mod or update summary:
Feature Name:
"Dynamic Sound & Weather Transition System"
1.35 was stable and mod-friendly (especially for older map mods).
1.36 forced the engine forward – better visuals and performance on modern hardware, but it broke many DX9-based mods and older map compatibility.