Fallout 4 Aaf Keybinds (2025-2026)
You aren't stuck with the defaults. Navigate to Data/MCM/Config/AAF/ or use the in-game MCM menu if you have Mod Configuration Menu installed. Here you can remap everything—but conventional wisdom says: Leave "Home" and "Delete" alone.
Change "Page Up/Down" to "Q/E" if you hate reaching across the keyboard. But remember that every time you change a keybind, you must reload AAF (Ctrl + R) or restart the game.
Before identifying specific keys, it is necessary to understand how AAF processes input. AAF utilizes an XML-based configuration system. Upon installation, the mod generates or requires specific configuration files located in the Fallout 4\Data\AAF directory.
The hierarchy for keybind definitions is as follows: Fallout 4 Aaf Keybinds
Note: The mod "AAF Theme" or specific XML patches provided by mod organizers (MO2) or Vortex may alter the default XML files during installation.
A common issue arises on laptop keyboards where the Number Pad is embedded within the main letter keys (usually accessed via the Fn key). AAF cannot read combined key presses (Fn + Key) effectively.
Because Fallout 4 has a bloated control scheme, AAF keys often collide with other mods or vanilla functions. You aren't stuck with the defaults
Use these codes when editing the key="xx" value in the config file.
Here’s a comprehensive guide to AAF (Advanced Animation Framework) keybinds in Fallout 4.
AAF is the backbone for most adult/social animation mods, but it also works for general immersive interactions (hugs, sitting, posing). Knowing the keybinds lets you control scenes, navigate menus, and troubleshoot. Note: The mod "AAF Theme" or specific XML
[Controls] ; Main menu toggle open_menu_key = DIK_HOME; Scene controls next_position_key = DIK_PGUP prev_position_key = DIK_PGDN end_scene_key = DIK_DELETE toggle_ui_key = DIK_END toggle_slowmo_key = DIK_RALT switch_actors_furniture_key = DIK_RCONTROL cycle_camera_key = DIK_INSERT
; Admin / debug admin_key = DIK_F11 reload_key = DIK_F8