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God Of War Ragnarok Update 1.7 -v1.0.622- 15.11...

The developers have noted two remaining issues that will be patched in Update 1.8 (expected December):

| Metric | Pre-1.7 | Post-1.7 (v1.0.622) |
|----------------------------|---------------|----------------------|
| Avg FPS (PS5, quality mode)| 59.8 | 59.9 |
| 0.1% low FPS | 52.3 | 54.1 |
| Crash frequency (per 10h) | 0.4 | 0.1 |
| Texture pop-in events/h | 6.2 | 2.4 |

| Scenario | Before 1.7 | After 1.7 | |----------|------------|------------| | Vanaheim (rain + combat) | 82 fps (drops to 71) | 88 fps (stable 84) | | 2-hour session (0.1% lows) | 48 fps | 61 fps | | VRAM usage (max) | 7.9 GB | 7.2 GB | God of War Ragnarok update 1.7 -v1.0.622- 15.11...

God of War Ragnarök v1.0.622 (update 1.7, Nov 15) is a routine maintenance patch. It successfully reduces crash frequency and texture streaming issues with no negative performance impact. Recommended for all players, but not essential to the core experience.


Published: November 15, 2024
Platforms: PlayStation 5, PlayStation 4, PC (Post-Launch Sync)
Version Number: 1.7 / v1.0.622 The developers have noted two remaining issues that

Santa Monica Studio has rolled out a significant new patch for God of War Ragnarök. Titled Update 1.7 (identified as v1.0.622 on PC and 1.07 on legacy consoles), this mid-November release arrives roughly one month after the massive New Game Plus and Valhalla DLC preparation patches.

While not a massive content dump, Update 1.7 focuses heavily on stability, post-game side quest corrections, and PC-specific optimization. Here is everything you need to know about the update landing on November 15. Published: November 15

Technical Analysis and Performance Evaluation of God of War Ragnarök Update 1.7 (v1.0.622)
Release Date: November 15, 202X