2.10 Data - Gta Sa

Rockstar implemented checks for gta3.img, main.scm, and handling.cfg in v2.10. Altering these files without a mod loader (e.g., GTA Sa Android Mod Loader) will cause crashes or infinite loading. Additionally:

Start with a fresh GTA San Andreas v2.00 (EU/US) installation. Do not use Steam or Rockstar Launcher versions directly—they have additional DRM.

If a mod says “requires v1.0 data” and you have v2.10:

For advanced users, building a custom 2.10 data pack ensures maximum compatibility:

Result: A portable 2.10 data environment that you can share or reuse across multiple modded SA installations.


GTA SA 2.10 Data represents a distinct evolution of Grand Theft Auto: San Andreas’s file architecture, optimized for mobile platforms and touch interfaces. While it shares lineage with the original PC release, its internal differences — from texture compression to script opcodes — make it a unique target for modding and analysis. Understanding this data is essential for anyone working with the mobile version of the game or seeking to cross-compare assets across platforms. Gta Sa 2.10 Data


Report compiled based on community documentation, reverse-engineering notes from GTAModding.com, and technical analysis of Android/iOS game data packages (com.rockstargames.gtasa).

GTA San Andreas (v2.10) is a significant update for the mobile port of the game, primarily focused on modernizing the application's architecture to support newer Android and iOS environments. Core Architecture and Compatibility

The move to version 2.10 represented a critical shift for the mobile version: 64-bit Architecture

: The v2.10 update is a 64-bit application package, which is necessary for compatibility with modern mobile hardware and operating systems, including support for Android 15 Operating System Support

: It was specifically designed to run on Android 11, 12, and subsequent versions like Android 13 and 14. File Paths Rockstar implemented checks for gta3

: In this version, the standard "normal" APK uses the default directory path emulated/0/Android/

, while some modded or "unprotected" versions may use a custom path like emulated/0/Android_unprotected/ Modding and Utility Support

Version 2.10 is frequently associated with the modding community due to its integration with advanced tools: Android Mod Loader (AML)

: Often bundled with AML version 1.3.0 or 1.2.3, which allows for plugin support. Fastman92 Limit Adjuster (FLA)

: The update often includes or supports FLA version 7.6, a tool that helps bypass original engine limits to allow for more complex mods. CLEO Integration Result: A portable 2

: While early modded versions of 2.10 claimed CLEO support, official AML documentation for some v2.10 64-bit builds notes that CLEO plugins may require specific adaptation for this newer architecture. Key Features and Fixes

While newer "Definitive Edition" versions exist, the standard v2.10/v2.2+ mobile port remains popular for its stability: Graphics and Performance

: The mobile port includes enhanced textures, dynamic lighting, and increased draw distances compared to the original console release.

: Similar updates in this version range (such as v2.2.21) have addressed longstanding mobile issues, including abrupt traffic pop-ins and frame-rate limiters that previously kept gameplay below 30FPS. Lite Versions


The gta.dat in a 2.10 setup often looks different. It contains directives like:

IMG DATA\PATHS\CARPATHS.IMG
IMG MODELS\GTA3.IMG
SPLASH loadscs
IDE DATA\MAPS\generic\vegepart.ide

In 2.10 versions, you will see extra lines pointing to modloader/ or custom IMG archives, allowing you to add new maps without replacing original files.