Hollow Knight 1031 Full

If you’ve beaten the Path of Pain or achieved 112% completion twice over, you know the map like your own neighborhood. The randomizer turns Hallownest into a mystery box.

Pros:

The mention of "1031 full" could refer to a specific track from the game's soundtrack. However, without more context, it's difficult to pinpoint exactly which piece you're referring to. The soundtrack for "Hollow Knight" includes numerous tracks, each contributing to the game's haunting and ethereal atmosphere.

If you're interested in the soundtrack for "Hollow Knight," there are several ways to explore the music:

Given the vast and beautiful soundtrack of "Hollow Knight," if you have any more details or a specific description of the track you're interested in (like where you heard it or any lyrics), that could help narrow down the search.

Hollow Knight is difficult. It requires patience. There were moments of controller-gripping frustration, particularly against bosses like the Soul Master or the final encounters. However, the difficulty rarely feels unfair. Death usually feels like a learning experience.

Content Warning: For players seeking the "full" experience, be warned: Hollow Knight is massive. A standard playthrough takes 30-40 hours. Going for 100% completion (binding charms, fighting the dream bosses, finding the Grubs) pushes that even further. For the price point, the amount of content is staggering compared to most AAA titles.

To reach maximum completion in Hollow Knight , you must achieve 112%, which includes the base game and its free content packs. While the original game capped at 100%, the Grimm Troupe and Godmaster DLCs added the final 12%. Breakdown of 112% Completion

Achieving the full percentage requires specific items, bosses, and challenges. Requirement Percentage Upgrades 4 Nail Upgrades, 3 Spells (plus upgrades), All Nail Arts 11% Abilities All movement skills (e.g., Monarch Wings, Mantis Claw) 14% Charms Acquire all 40 Charms in the game (1% each) 40% Bosses Defeat 17 specific bosses and all 7 Warrior Graves 24% Coliseum Complete all 3 Trials in the Coliseum of Fools 3% Dreamers Destroy the 3 Dreamers (Lurien, Monomon, Herrah) 3% Godhome Complete the first 4 Pantheons and obtain the Godtuner 5% Other Maximize the Dream Nail (2,400 Essence) 12% Content That Does Not Count

Some of the game's hardest challenges are actually optional for the percentage tracker:

. Released in May 2017, this patch focused on critical bug fixes and stability improvements that preceded the game's major free content packs. Key Features of Update 1.0.3.1 hollow knight 1031 full

This update addressed several community-reported issues that affected gameplay mechanics and quality of life: Gameplay Mechanics

: Fixed a notorious bug where the "double-jump" (Monarch Wings) would accidentally fire instead of a normal jump. Combat Adjustments

: Resolved an issue where charms increasing nail-slash size (like Longnail or Mark of Pride) did not apply while wall-sliding. Boss Fixes

: Hornet’s needle hitbox no longer remains active if she is stunned mid-attack, and the Uumuu battle was adjusted to reduce knockback. World & Navigation

: Fixed a "soft-lock" where players could get stuck behind gates in White Palace System Improvements

: Added an initial language selection menu and corrected the in-game timer for accurate playtime tracking. Context for "Full" Completion

While 1.0.3.1 itself was a technical patch, players searching for "1031 Full" are often looking for the Full Completion

requirements relevant to that era of the game. At that time, "full completion" meant reaching 100%, though subsequent updates (like ) increased the maximum to

For a complete playthrough in the current version of the game, players must: Collect all 40 Charms. Defeat all major Bosses and Dream Warriors. Acquire all Nail upgrades and Spells. Complete all four main content packs: Hidden Dreams The Grimm Troupe Modding and Modern Updates

If you are looking for this specific version to use mods, be aware that many modern mods require newer versions like If you’ve beaten the Path of Pain or

. However, some players "downpatch" to older versions (like 1.2.2.1 or 1.0.3.1) for specific speedrunning glitches or legacy mod compatibility using tools like completion in the modern version?

In the context of Hollow Knight , "1031 full" most likely refers to Version 1.0.3.1, a critical early update for the full game released in May 2017. This version is significant as it stabilized the base game before major "Content Pack" expansions were introduced. Overview of Version 1.0.3.1

This patch focused heavily on fixing gameplay-breaking bugs and refining mechanics that had been present since launch. Release Date: May 17, 2017.

Primary Goal: Resolving "lame floaty jumps" (unintended double jumps) and preventing players from losing items/Geo during "rage-quits" or messy death sequences.

Pre-DLC Era: This version precedes the major Hidden Dreams, Grimm Troupe, and Godmaster expansions, making it a "clean" full version of the original core experience. Key Technical Fixes and Adjustments

According to the official Steam patch notes, version 1.0.3.1 introduced several "full" game improvements:

Movement Fixes: Resolved an issue where a double-jump would fire instead of a normal jump, which formerly resulted in inconsistent platforming. Combat Refinements:

Fixed a bug where Hornet’s needle hitbox remained active even if she was stunned mid-attack.

Ensured charms increasing nail-slash size (like Longnail or Mark of Pride) functioned correctly while wall-sliding. Exploit Prevention:

Patched a "rage-quit" issue where quitting during the death animation could leave players with no Shade and permanent loss of Geo. The mention of "1031 full" could refer to

Fixed projectiles (like Soul Twister orbs) that previously could get stuck in mid-air indefinitely. Visual & UI: Added an initial language menu on the first game launch.

Fixed the in-game timer, which previously displayed incorrect playtime. Relation to Speedrunning

While modern speedruns often use later versions for more stability or specific glitches, some runners specifically look for older "full" versions like 1.0.3.1 to test original movement physics or avoid later balance changes. For example, earlier versions had different invincibility frames or hitbox behaviors that were tightened in later updates.

For a deep dive into how early versions of the game differed from the current final release: Exploring the Hollow Knight Beta YouTube• Sep 28, 2020 Comparison to Other "Full" Versions Beta (2015): Featured only 4 masks and a shorter nail.

Voidheart Edition (Current): Includes all four DLCs integrated into the full game.

1.5.12301 (2025/2026 Update): A newer patch adding modern features like 21:9 ultrawide and 16:10 resolution support for Steam Deck.

Hollow Knight 1.0.3.1 live for all players - Steam Community


You cannot write about "1031 Full" without addressing the modding scene. In 2023, the massive fan-expansion mod "Pale Court" was released. Installation tutorials often reference "base game version 1.3.1" (which again, echoes the 1031 numeric pattern) as the most compatible build for mod stability.

Modders prefer version 1.3.1 because, after the Godmaster update (1.4.x), Team Cherry heavily refactored the boss AI code. While Godmaster added more content, it made it harder to inject custom bosses.

Therefore, when modders search for "Hollow Knight 1031 Full," they are likely seeking: