- 1.... | Horizon Zero Dawn Remastered Update 1.0.37

Yes. Unlike some patches that introduce more bugs than they fix, Horizon Zero Dawn Remastered update 1.0.37 – 1.0.38 is a clear step forward. If you haven’t started your replay yet, install these updates before you leave the Embrace. The audio is synced, the reflections are crisp, and the VRR flicker is dead.

Wait for 1.0.39 if: You rely on DualSense trigger mods, or you play exclusively on 32:9 super-ultrawide monitors. For the other 99% of players, this is the definitive version of a modern classic.


Stay tuned for our coverage of the upcoming 1.0.39 patch, which promises to fix the “floating Tallneck” glitch in the Cut.


*This article has been written for informational purposes. Patch notes are based on official changelogs and community reporting as of November 2024. Horizon Zero Dawn is a trademark of Sony Interactive Entertainment.*

Patch 1.0.37 for Horizon Zero Dawn Remastered is a stability-and-fix release that enhances reliability and smoothness without changing core gameplay. It’s recommended for all players, particularly those who experienced crashes, stuttering, or save issues.

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Scope: a meticulous, chronological account of the development, release, rollout, and immediate aftermath of the Horizon Zero Dawn Remastered patch labeled 1.0.37. This chronicle assumes a single discrete update and documents observable events before, during, and after release, organized by timestamped stages and including technical details, player reactions, and developer communications.

Note: dates/times are presented relatively (Day 0 = release day) since no calendar date was provided.

Day −7 to Day −1 — Pre-release preparation Horizon Zero Dawn Remastered update 1.0.37 - 1....

  • Internal testing
  • Localization and certification
  • Day 0 — Release day (release window: morning–afternoon local time)

  • Patch rollout mechanics
  • Immediate telemetry and logs
  • Community reaction (first 6 hours)
  • Support and moderation
  • Day 0 — Evening (6–12 hours post-release)

  • Bug reports consolidate
  • Developer communication
  • Day 1 — Day 3

  • Community and modder activity
  • Support updates
  • Day 4 — Day 7

  • Residual issues
  • Week 2 — Post-release stabilization

  • Changelogs and transparency
  • Community sentiment
  • Technical details (what 1.0.37 likely changed — meticulous breakdown)

  • Memory and performance
  • Rendering/HDR
  • Localization/UI
  • Platform-specific
  • Telemetry & diagnostics
  • Repro steps and diagnostics (for support teams) Stay tuned for our coverage of the upcoming 1

  • Diagnostic captures recommended
  • After-action and lessons learned

    Appendix — Suggested player actions (concise)

    End of chronicle.

    The launch of Horizon Zero Dawn Remastered on PC and PlayStation 5 brought breathtaking visual overhauls. To ensure a flawless experience, developers Nixxes Software and Guerrilla Games pushed out incremental launch updates. Following initial release versions such as v1.0.37.0, the dev team quickly followed up with v1.0.38.0 to target critical performance snags. 🛠️ Core Fixes in the Immediate Launch Window

    The transition from build 1.0.37.0 to 1.0.38.0 served as a rapid-response deployment to fix breaking bugs reported by early adopters on PC.

    Benchmark Crash Resolution: A prominent bug in earlier builds caused the game to crash immediately after running the integrated performance benchmark. This was fully resolved.

    Control Responsiveness: Adjustments to the X-axis and Y-axis for both mouse and controller inputs were failing to save or calculate correctly in build 37. The update successfully restored precision mapping. *This article has been written for informational purposes

    Aim Toggle Rectification: Cinematic cutscenes occasionally locked out the controller "Aim Toggle" function. Normal operation now resumes automatically post-cinematics.

    Concentration Skill Mechanic: Players previously had to double-press the R3 button to toggle the time-slowing Concentration skill after its initial activation. A single press now cleanly executes the command. 🎨 Visual and Audio Enhancements

    Beyond immediate crash prevention, the post-launch update roadmap for the remaster has heavily focused on leveling out the audio-visual environment.

    Audio Leveling: Pre-rendered cutscenes in early builds suffered from jarring volume spikes or drops compared to active gameplay. Patches have normalized dynamic ranges across dialogue and combat.

    Ultrawide Asset Culling: Ghosting and flickering shadow artifacts surrounding major settlements like Meridian have been largely eliminated for ultrawide monitor users.

    Custom FOV Tracking: Adjusting the Field of View (FOV) slider no longer causes objective markers to detach from their designated targets on the HUD. 🚀 Performance and Stability Under the Hood

    To keep the massive world running flawlessly, Nixxes Software implemented several background optimizations: Horizon Zero Dawn Remastered Hotfix 1.0.38.0 - SteamDB