MIDlet-1: SnakeXenzia, icon.png, com.snakexenzia.SnakeMIDlet
MIDlet-Jar-Size: 45678
MIDlet-Jar-URL: SnakeXenzia.jar
MIDlet-Name: SnakeXenzia
MIDlet-Vendor: YourName
MIDlet-Version: 1.0.0
MicroEdition-Configuration: CLDC-1.1
MicroEdition-Profile: MIDP-2.0
import javax.microedition.lcdui.*; import java.util.*;public class SnakeCanvas extends Canvas implements Runnable private final int WIDTH = 128, HEIGHT = 160, CELL = 8; private final int ROWS = HEIGHT / CELL; // 20 private final int COLS = WIDTH / CELL; // 16
private LinkedList snake; private int appleX, appleY, direction, score; private boolean running; // Implementation of game loop (move snake, spawn apple, check collision) // Draw using fillRect with scaled cells to fit 128x160
Reset size check: Max X =
(COLS-1)*CELL, Max Y =(ROWS-1)*CELL→ snake never goes outside 128x160. Java Snake Xenzia Game . Jar . 128x160 .
public void generateRandomFood(Snake snake)
Random r = new Random();
while(true)
int fx = r.nextInt(GRID_W);
int fy = r.nextInt(GRID_H);
if(!snake.occupies(fx, fy))
setPosition(fx, fy);
break;
Optimization for 16x20 grid:
Max loop iterations ~400, fine for small grid. For low memory devices, track empty cells. MIDlet-1: SnakeXenzia, icon