Vez’nan’s shadow had barely touched the Linirean shores when Captain Blackthorne’s compass began spinning wild. Not for gold. Not for treasure. For survival.
The Umbra-Tide—a living black ooze from the Rift of Cinders—was swallowing islands whole. Normal towers couldn’t stop it. Barracks crumbled. Archers’ arrows dissolved mid-flight. The only hope lay in the scattered legends of the Frontier: the premium heroes, long thought too expensive or too proud to serve one captain.
But now, with the world’s back against the reef, they all answered. Vez’nan’s shadow had barely touched the Linirean shores
The most significant feature of this premium iteration is the immediate availability of all heroes, including normally paid ones like the dragon Bonehart, the insectoid conqueror Shazam, or the nimble assassin Kutsao. In the standard game, players are limited to a few free heroes (such as the knight Alric or the archer Mirage) who must be leveled up through repetitive play. The premium unlock bypasses this entirely.
By having every hero from the start, the game transforms from a linear progression into a strategic sandbox. Each hero in Frontiers is not just a skin; they possess unique abilities, damage types, and synergies. For example: With all heroes unlocked, players can tailor their
With all heroes unlocked, players can tailor their strategy to each specific level on the first attempt. A swamp level with armored foes might call for a magic-heavy hero like Dante, while an air-heavy stage demands a ranged specialist like Nivus. This flexibility elevates the game from a test of resource accumulation to a pure test of tactical adaptation.
For players specifically seeking a version where all heroes are unlocked (often referred to in community requests as "pumpy" or modded versions), the following findings apply: With all heroes unlocked
Having all heroes unlocked instantly doesn't mean you can just spam the strongest one. Here are three advanced strategies for the Andumpym All-Heroes playthrough.
No grinding. No gem purchases. From the moment you build your first barracks, all 16 heroes are selectable:
If you want, I can: