The HUD is designed to look like a live TV broadcast overlay.
Difficulty Modes
Battle Records
Unlike generic Undertale battle simulators that recycle the same heart-in-a-box mechanics, a dedicated Mettaton EX simulator must prioritize three core pillars:
The simulator shifts between two distinct phases during the fight:
1. The Yellow SOUL Phase (Shooter Mode) The player’s SOUL turns upside down and gains the ability to fire energy blasts.
2. The Red SOUL Phase (Dodge Mode) The player is restricted to movement only, navigating "bullet hell" patterns on a 2D plane.
Even veteran players struggle with simulators due to changes in control latency.
The HUD is designed to look like a live TV broadcast overlay.
Difficulty Modes
Battle Records
Unlike generic Undertale battle simulators that recycle the same heart-in-a-box mechanics, a dedicated Mettaton EX simulator must prioritize three core pillars:
The simulator shifts between two distinct phases during the fight:
1. The Yellow SOUL Phase (Shooter Mode) The player’s SOUL turns upside down and gains the ability to fire energy blasts.
2. The Red SOUL Phase (Dodge Mode) The player is restricted to movement only, navigating "bullet hell" patterns on a 2D plane.
Even veteran players struggle with simulators due to changes in control latency.