You can host Eaglercraft 1.16 on:

To allow multiplayer, ensure your WebSocket server is reachable via wss:// (requires HTTPS on the client page). Use a reverse proxy (nginx, Caddy) to terminate TLS.

| Feature | Status | Workaround | |---------|--------|-------------| | Ray tracing / shaders | ❌ Not supported | Use emissive texture pass | | Real-time shadows | ❌ CPU intensive | Static ambient + directional light only | | 3D anaglyph | ❌ | Not relevant | | Advanced redstone (0-tick) | ⚠️ Slower tick rate | Redstone ticks at 10 Hz instead of 20 | | Custom fonts | ✅ | Uses system fonts for UI | | Banners / shields | ✅ | Limited pattern cache | | Map item | ✅ | Renders to canvas 2D, updated every 30 sec |


You don’t need Minecraft itself to develop for Eaglercraft.