Oxygen Not Included: The Bionic Booster Packtenoke New

Released on December 12, 2024, the Oxygen Not Included: The Bionic Booster Pack DLC introduces robotic Duplicants that replace traditional survival needs with power and maintenance requirements. This update enables new gameplay mechanics including skill-enhancing boosters, remote operations, and specialized energy transport. Read the full details on the Klei Entertainment Forums Oxygen Not Included: The Bionic Booster Pack - Steam

Oxygen Not Included: Bionic Booster Pack (TENOKE) - A Game-Changing Update

The popular space-colony simulation game, Oxygen Not Included (ONI), has just received a significant boost with the release of the Bionic Booster Pack by TENOKE. This exciting new update promises to take the gameplay experience to the next level, offering a plethora of fresh features, items, and improvements.

What's New in the Bionic Booster Pack?

The Bionic Booster Pack is a comprehensive update that brings a range of innovative features to ONI. Some of the key highlights include:

Key Features of the Bionic Booster Pack

Why is the Bionic Booster Pack a Big Deal?

The Bionic Booster Pack is a significant update for ONI, offering a wealth of new content and gameplay possibilities. This pack:

Conclusion

The Bionic Booster Pack by TENOKE is a substantial update for Oxygen Not Included, offering a rich array of new features, items, and improvements. Whether you're a seasoned player or new to the game, this pack is sure to enhance your ONI experience. With its innovative bionic features, refined gameplay mechanics, and enhanced graphics and sound, the Bionic Booster Pack is a must-have for fans of the game.

Oxygen Not Included: The Bionic Booster Pack by Tenoke

In the distant future, humanity had colonized other planets, but the pursuit of progress had come at a steep cost. The once-blue skies were now a hazy gray, and the air was thick with pollutants. The company, Oxygen Not Included (ONI), had made it their mission to create a sustainable solution. Their latest innovation, the Bionic Booster Pack, designed by the brilliant and reclusive scientist, Dr. Elara Vex, promised to revolutionize the way people interacted with their environment.

The Bionic Booster Pack was a wearable device that used advanced biotechnology to purify the air, producing oxygen on demand. It was sleek, lightweight, and virtually invisible under clothing. The pack was equipped with nanobots that could detect even the most toxic gases and break them down into harmless components.

Tenoke, a tech-savvy journalist, had heard whispers about the Bionic Booster Pack but had yet to get her hands on one. Determined to uncover the truth behind ONI's latest creation, she tracked down Dr. Vex to an abandoned laboratory on the outskirts of the city.

As Tenoke entered the lab, she found Dr. Vex hunched over a workbench, surrounded by various prototypes and diagrams. The scientist looked up, startled, and Tenoke was struck by the intensity of her gaze.

"Can I help you?" Dr. Vex asked gruffly.

"I'm here about the Bionic Booster Pack," Tenoke replied, her recorder at the ready. "ONI's been tight-lipped about it. What can you tell me?"

Dr. Vex hesitated, then nodded. "The Bionic Booster Pack is more than just a device – it's a new beginning. With it, people can live in harmony with their environment, without the burden of pollution. We've tested it on a small scale, with remarkable results." oxygen not included the bionic booster packtenoke new

Tenoke's eyes widened as Dr. Vex demonstrated the pack's capabilities. She watched in awe as the nanobots devoured toxic fumes and produced a stream of clean oxygen.

"This is incredible," Tenoke said, scribbling furious notes. "But what about the cost, the availability...?"

Dr. Vex's expression turned somber. "ONI's goal is to make the Bionic Booster Pack accessible to everyone, but there are still technical and logistical hurdles to overcome. We're working tirelessly to scale up production and make it affordable."

As Tenoke left the lab, she felt a sense of hope she hadn't felt in years. The Bionic Booster Pack was more than just a gadget – it was a chance for humanity to correct its mistakes and forge a cleaner, brighter future.

The next day, Tenoke's article about the Bionic Booster Pack went live, sending shockwaves through the scientific community and beyond. ONI's stock prices soared, and the company's social media channels were flooded with inquiries about the pack.

Dr. Vex, once a recluse, became an unlikely celebrity, hailed as a visionary. The Bionic Booster Pack had not only captured the world's attention but had also changed the course of history. As people began to don the packs, the air began to clear, and the planet began to heal.

In a world where oxygen was no longer a scarce resource, humanity had been given a second chance. The Bionic Booster Pack had become a beacon of hope, a reminder that even in the darkest times, innovation and determination could lead to a brighter, healthier future.

The Bionic Booster Pack is a focused DLC for Oxygen Not Included released on December 12, 2024, that introduces a high-tech layer to the colony management simulator. Unlike the massive expansion of Spaced Out!, this pack is a modular addition that can be enabled for both the base game and existing DLC worlds, primarily revolving around the introduction of specialized robotic Duplicants and advanced power logistics. The Bionic Duplicant: A New Workforce

The centerpiece of the DLC is the Bionic Duplicant, a new type of recruit that fundamentally shifts resource management.

Energy vs. Food: Bionic Duplicants do not require food; instead, they consume energy stored in portable power banks.

Oxygen Tank: While they still breathe, they possess internal oxygen tanks capable of storing up to 240kg of gas, allowing them to work in hazardous or airless environments for multiple cycles without needing to return for air.

Customization: Through the new Soldering Station, players can install and swap over 16 different Bionic Boosters to customize a Bionic's skill set, such as specialized digging or building enhancements.

Maintenance: These units require unique care, including the extraction of "gunk" at Gunk Extractor stations and regular lubrication at Lubrication Stations using gear oil. Remote Operation and Power Logistics

Beyond the new units, the pack introduces buildings designed to decentralize colony operations:

Remote Work: The Remote Controller and Remote Worker Dock allow Duplicants to operate machinery from across the asteroid, reducing commute times.

Portable Power: New buildings like the Compact and Large Discharger allow players to transport charged power banks to isolated areas, effectively creating "off-the-grid" power solutions.

Work Drones: The Flydo is an airborne work drone that can assist with tasks in difficult-to-reach locations. Aesthetic and Cosmetic Additions Released on December 12, 2024, the Oxygen Not

The DLC also includes a significant update to the game's visuals with over 90 new blueprints (cosmetic skins). These skins can be applied to essential infrastructure like automation components, electrical conduits, and atmo suits, allowing for a cohesive, high-tech look for the colony.

The Bionic Booster Pack is a focused DLC for Oxygen Not Included, released on December 12, 2024, by Klei Entertainment. Unlike the massive Spaced Out! expansion, this pack is a modular addition priced at $7.99 USD that can be toggled on for both the base game and existing DLCs. It centers on the introduction of Bionic Duplicants—cyborg-like workers who trade biological needs for high-tech maintenance and unmatched customization. New Mechanics: The Bionic Duplicant

Bionic Duplicants offer a fundamentally different gameplay loop compared to traditional biological "Dupes".

No Food Required: These recruits do not eat. Instead, they rely on Power Banks (batteries) to function.

Skill Customization (Boosters): They do not gain attributes like Digging or Athletics through experience. Instead, you craft and install Bionic Booster modules. A fully upgraded Bionic Duplicant can hold up to 8 boosters, making them potentially more powerful than veteran bio-dupes. Maintenance Needs:

Gear Oil: Their machinery requires lubrication every 10 cycles at a Lubrication Station or via Gear Balm.

Gunk Management: They accumulate "Gunk" in their internal cavities, which must be emptied at a Gunk Extractor.

Internal Oxygen: They have internal tanks that allow them to work in low-breathability areas for several cycles before needing a refill.

Electrifying Responses: Their stress and joy responses are power-themed. A stressed Bionic can release a "shocking" electrical discharge (the Stunner response), while happy ones might trigger a "Flash Mobber" event. New Buildings and Hardware

The DLC introduces a suite of "off-the-grid" power solutions and industrial tools to support a bionic workforce. Power Management: Power Bank Charger: Used to recharge Eco Power Banks.

Compact & Large Dischargers: These allow you to plug portable power banks into isolated grids, powering buildings without stretching long cables across the map. Remote Operations:

Remote Worker Dock & Controller: Allows Duplicants to operate machinery from a distance, reducing travel time.

Flydo: An airborne work drone that can be remotely directed to perform tasks.

Rocketry: The pack adds Robo-Pilot Modules, allowing for pilot-less rocket flights in both the base game and Spaced Out!. Cosmetic and Technical Additions

Blueprints: Includes over 70 (later updated to 90+) new cosmetic skins for clothing, buildings like the Printing Pod, and wires.

New Elements: Introduces Phyto Oil and Gunk (liquid and solid forms) as new resources used in bionic maintenance.

Bionic Booster Pack (released via the Tenoke update) injects a fresh layer of complexity into Oxygen Not Included by introducing Bionic Duplicants Key Features of the Bionic Booster Pack

—synthetic entities that swap biological needs for mechanical maintenance. This DLC shifts the core gameplay loop from managing calories and oxygen to managing lubrication The Shift from Biology to Mechanics

Unlike standard Duplicants, Bionics don't eat food or breathe oxygen. Instead, they operate on internal batteries and require regular oil changes

. This fundamentally alters base design; your early-game focus pivots from farming Mealwood to securing a consistent supply of

. The "starvation" mechanic is replaced by "depletion," making power outages a lethal threat to your workforce. Specialized Hardware The update introduces several key buildings and mechanics: The Gantry & Charging Stations:

These become the new "Great Halls." Ensuring your Bionics have a place to recharge and swap out fluids is the cornerstone of a synthetic colony. Upgrade Chips:

The most exciting feature is the ability to slot specialized chips into Bionics. This allows for extreme specialization

, creating "Super Dups" that can mine faster, build more efficiently, or withstand extreme temperatures that would kill a biological counterpart. Strategic Impact

The Bionic Booster Pack forces players to reconsider the value of resources. Electricity becomes the ultimate currency. While Bionics are immune to

and food poisoning, they are susceptible to new "glitches" and mechanical failures. This creates a compelling trade-off: you gain immunity to the environment but become entirely dependent on a high-tech infrastructure that is difficult to repair if things go south. Conclusion Tenoke's Bionic Booster Pack is a masterclass in systemic expansion

. It doesn't just add "new skins"; it provides a parallel way to play the game. By moving away from the "Oxy" in Oxygen Not Included

, it challenges veterans to master the grid in a way that feels both familiar and entirely alien. specific builds for an oil-based Bionic refueling station?


The titular "Booster" mechanic allows players to customize their Duplicants further. The DLC introduces a system where specific modules or "Boosts" can be equipped. This adds a layer of RPG-style min-maxing to the simulation.

Players must decide between:

This system allows for the creation of "Specialist" Duplicants, encouraging players to build colonies where specific individuals are groomed for specific tasks, rather than the homogeneous workforce often seen in the base game.

Duplicants, meet your metal match.

As an avid Oxygen Not Included player with hundreds of cycles under my belt, I was intrigued when Klei announced The Bionic Booster Pack. Unlike previous DLCs that expand worldgen or late-game rocketry, this one focuses squarely on a single, radical new duplicant type: the Bionic Duplicant.

Here’s my honest take after a deep dive (Tenoke version noted—but content is identical to official).

If you install The Bionic Booster Pack (Tenoke new release or official Steam version), you will immediately notice that bionic dupes are playing an entirely different survival game.

Klei Entertainment is famously pro-consumer. They have never used Denuvo, they release regular free updates, and their DLC is relatively cheap ($12.99 USD). If you are downloading the Tenoke new release just to "test" the bionics, consider buying it. Because Klei actually listens to feedback on their forums—something pirate sites cannot offer.

  • Compatibility: Well-designed mods respect base-game systems—temperature, messes, disease—so implants interact naturally with oxygen and stress mechanics.