Before you can use cp, you must unpack the archives. If the files are compressed, the command line usually involves tools like unzip or unrar.
# Example of extracting a pack
unzip texture_pack.zip -d ./upfiles/
echo "Installing files from manifest..." while IFS= read -r line; do # Skip comments and empty lines [[ "$line" =~ ^#.*$ ]] && continue [[ -z "$line" ]] && continue packs cp upfiles txt install
src=$(echo $line | awk 'print $1')
dst=$(echo $line | awk 'print $2')
full_src="$TEMP_DIR/$src"
if [ -e "$full_src" ]; then
mkdir -p "$dst"
cp -v "$full_src" "$dst"
else
echo "Warning: $full_src not found"
fi
done < "$MANIFEST"
Server administrators download "packs" of mods. They use cp commands to copy files from a backup drive. The upfiles process synchronizes these to the live server directory. A manifest.txt lists checksums for verification, followed by a server restart (install). Before you can use cp , you must unpack the archives
Here is a Bash script named deploy_pipeline.sh that automates the packs cp upfiles txt install workflow: echo "Installing files from manifest
#!/bin/bash
# Full Automation of Packs -> CP -> Upfiles -> TXT -> Install