resident evil 4 hdedition 2014 build 10112090

Resident Evil 4 Hdedition 2014 Build 10112090

The speedrunning community is notoriously picky about game versions. For Resident Evil 4, the most popular categories (Any%, New Game Professional, No Merchant) have specific leaderboard splits.

Build 10112090 is considered the "Gold Standard" for PC speedrunning for several reasons:

Platform: PC (Steam)
Build version: 10112090 (post all major patches, including the 2018 update that removed GFWL)
Original release date of this edition: February 2014
Reviewed on: Windows 10/11 resident evil 4 hdedition 2014 build 10112090


Quirks still present (by design):


One of the most controversial aspects of the 2014 edition was its use of “AI upscaled” textures. Capcom did not re-render the original high-resolution assets; they ran the old textures through a filter. The result is uneven. Some textures (wooden crates, Leon’s jacket) look sharp. Others (mud, stone walls, the skybox) look like oil paintings. The speedrunning community is notoriously picky about game

Build 10112090 is famous within the modding community as the ideal foundation for the RE4 HD Project (by Albert Marin and Cris Morales). This fan project, officially endorsed by Capcom, replaces nearly every texture with hand-recreated, photorealistic versions based on the original source material. Because Build 10112090 is stable and has no overbearing anti-tamper measures, it is the primary build used by that mod.

For nearly two decades, Resident Evil 4 has been ported, remastered, and re-released on almost every conceivable platform. From the GameCube original to the Wii, PS2, PS3, Xbox 360, PC (multiple times), and even mobile devices, Capcom’s magnum opus has seen more iterations than Umbrella has viruses. However, for the dedicated PC community, one specific version remains a point of intense discussion, preservation, and technical scrutiny: Resident Evil 4 HD Edition (2014) – Build 10112090. Quirks still present (by design):

This particular build number, released precisely on November 12, 2010? Wait — no. Let's clarify. The naming convention can be confusing, but the "2014 HD Edition" is the Steam-native version. The build number 10112090 (interpreted as a date code: November 9, 2020? Or a specific compile ID?) actually refers to a late-stage, post-2020 update to that 2014 client. For modders and speedrunners, this specific executable represents the final “classic” version of RE4 before the release of the Separate Ways DLC updates and the subsequent VR and Remake era.

In this article, we will dissect exactly what Build 10112090 is, why it matters to the community, its technical performance, mod compatibility, and whether you should seek it out over newer builds.

The software title "Resident Evil 4 HD Edition" refers to the PC port released by Capcom in 2014. This release was significant as it replaced the notorious 2007 PC port (which lacked mouse support and proper lighting) with a version based on the Xbox 360/PS3 "HD Remaster."

The specific identifier "Build 10112090" does not correspond to a standard Steam API AppID or a public patch version number. Based on the file size and naming conventions of warez/scene releases, this build refers to a compressed pre-installed release of the game, likely archived around October 11, 2019 (reading the number as YYMMDD or similar timestamp formats often used in piracy circles). Consequently, this build represents the final official version of the game (v1.0.6) as Capcom has not patched the game since early 2014.