Resident+evil+6+save+game+location+non+steam ⚡
Not sure if you are stuck with GFWL or the modern patch? Use these three checks:
Do a file search in your game’s main folder for *.bin or savedata*. The save file is typically about 100–200 KB.
Important: If you later buy the Steam version, save files from cracked copies are not compatible without conversion tools (and even then, often fail due to different encryption/user IDs).
Finding the Resident Evil 6 save game location for non-Steam versions is essential for players looking to back up progress, transfer saves between computers, or install 100% completion files. Because non-Steam versions (such as those from old physical discs or digital distributors like GOG) don't use the standard Steam directory, the files are often tucked away in hidden system folders. The Most Common Non-Steam Save Locations
Depending on your specific version or crack (if applicable), the save data is typically found in one of these three paths. Replace [Your Username] with your actual Windows account name.
The AppData Directory (Most Likely)Most modern non-Steam installers use the local app data folder to store user profiles.
Path: C:\Users\[Your Username]\AppData\Local\Resident Evil 6 resident+evil+6+save+game+location+non+steam
How to access: Press Win + R, type %localappdata%, and look for the "Resident Evil 6" or "CAPCOM" folder.
The ProgramData Directory (Hidden)Some versions store data in the global application folder rather than a specific user folder. Path: C:\ProgramData\RE6 or C:\ProgramData\Steam\RLD!
Note: The ProgramData folder is hidden by default. You may need to enable "Show hidden files" in Windows Explorer settings.
The Game Installation FolderOlder or portable versions may keep the save files directly within the folder where the game is installed.
Path: [Installation Drive]:\Resident Evil 6\save or ...\Resident Evil 6\players How to Identify the Correct File
Inside these folders, you are looking for a specific file that contains your progress. For Resident Evil 6, this is almost always named: savedata.bin Why Is the Save Location Different? Not sure if you are stuck with GFWL or the modern patch
Steam versions use the Steam Userdata Folder (ID 221040), which centralizes data for cloud syncing. Non-Steam versions lack this infrastructure and must rely on standard Windows directories or local emulator folders to store the same information. Backing Up and Transferring Saves
To Backup: Copy the savedata.bin file to an external drive or cloud storage.
To Use a Downloaded Save: Paste the new savedata.bin into the location identified above.
Warning: Some non-Steam saves are "profile-locked." If you move a save from one PC to another and it fails to load, you may need a hex editor or a specific save-tool to change the internal ID to match your current system. Troubleshooting "Missing" Save Folders
If you cannot find any of these folders, the game likely hasn't created one yet. Launch the game, play until the first "Pin" checkpoint (the icon appears in the top left), and then exit. This forces the game to generate the directory and the initial save file.
Navigating these locations is only half the battle. Non-Steam versions present unique hurdles. The most common is save game incompatibility due to different DRM (Digital Rights Management) systems. A save from a cracked version will not work with an original disc version, and vice versa, because the executable handles user authentication and save encryption differently. Thus, knowing the source of your non-Steam game is as critical as knowing the file path. Important : If you later buy the Steam
Furthermore, manual backup becomes solely your responsibility. Without Steam Cloud, a corrupted save or a hard drive failure means starting from the very first chapter of Leon’s campaign unless you periodically copy savedata.bin to a separate folder or external drive.
A common issue with non-Steam versions is that the game fails to recognize a copied save file. This usually happens because the game generates a unique "Steam ID" (or emulated ID) specific to that installation.
Later cracks (2016–2019) often used CODEX emulation.
Full path:
C:\Users\[YourUserName]\AppData\Roaming\Steam\CODEX\221040\remote\
or
C:\Users\[YourUserName]\Documents\Steam\CODEX\221040\remote\
💡 Note: The
AppDatafolder is hidden by default. To show it: Open File Explorer → View → Check "Hidden items".
Once you find savedata.bin, copy it somewhere safe. Non-Steam versions don’t have cloud saves, so a corrupted file or reinstall = total progress loss.
Pro Tip for Patched Users: Rename your backup to
savedata_backup.binand keep it in the same folder. If your active save corrupts, delete the bad file and rename the backup tosavedata.bin. The game will recognize it instantly.