Download free image masks for OBS Studio & Streamlabs - No plugin required

Free OBS Image Mask Download - Quick Presets

Mask Preview

PREVIEW 1920 × 1080 px

Tip: In OBS, add this as an "Image Mask/Blend" filter to your webcam source. White = visible, Black = hidden.

📖 How to Download & Use Image Mask in OBS

  1. Generate: Choose a preset or customize your mask above
  2. Download: Click "Download Mask (PNG)"
  3. Open OBS: Right-click your webcam source → Filters
  4. Add Filter: Click + → Image Mask/Blend
  5. Select File: Browse to your downloaded mask PNG
  6. Done! Your webcam now has the custom mask applied

Rolly Hub Cart Ride Around Nothing Script

As Roblox continues to harden its client with Hyperion and Byfron, purely client-side scripts like the Rolly Hub Cart Ride Around Nothing are becoming obsolete. Executors struggle to bypass memory checks, and many once-popular hubs have shut down.

However, the spirit of the script lives on in server-side exploitation (where the exploit is executed on a hacked game server) and in alt accounts used on older Roblox versions via Android emulators. Rolly Hub Cart Ride Around Nothing Script

| Character | Description | |-----------|-------------| | Rolly | A perpetually optimistic, slightly clumsy inventor. Wears a grease‑stained lab coat and a battered pilot’s cap. | | Hub | Rolly’s sentient, sarcastic cart‑hub (the central wheel) that can speak through a built‑in speaker. Looks like a rusty bicycle hub with a tiny antenna. | | Narrator | Provides occasional commentary, treats the absurd literally. | | Silence | A “character” that never says a word—only presence (a spotlight, a soft sound effect). | As Roblox continues to harden its client with


“Ride Around Nothing: A Case Study in Virtual Kinematics via Null-Anchor Rotation in User-Generated Content Scripts” “Ride Around Nothing: A Case Study in Virtual


The following is a basic example of how you might make a cart move along a predetermined path. This script assumes you have a cart object and a path defined by waypoints (parts in Roblox).

-- Services
local RunService = game:GetService("RunService")
-- Cart and path setup
local cart = script.Parent -- Assuming the script is a child of the cart
local waypoints = {} -- Table to hold waypoint parts
-- Populate waypoints table
for _, child in pairs(workspace:GetChildren()) do
    if child.Name:match("Waypoint") then
        table.insert(waypoints, child)
    end
end
-- Sort waypoints by their names or another criteria if needed
-- Movement variables
local speed = 2 -- Speed of the cart
local currentWaypointIndex = 1
-- Function to move the cart
local function moveCart(dt)
    local waypoint = waypoints[currentWaypointIndex]
    if waypoint then
        local direction = (waypoint.Position - cart.Position).Unit
        cart.CFrame = cart.CFrame:Lerp(CFrame.new(cart.Position + direction * speed * dt), dt * speed)
-- Check if we've reached the waypoint
        if (cart.Position - waypoint.Position).Magnitude < 0.1 then
            currentWaypointIndex = currentWaypointIndex + 1
            if currentWaypointIndex > #waypoints then
                currentWaypointIndex = 1 -- Loop back to the start
            end
        end
    end
end
-- RunService connection
RunService.RenderStepped:Connect(moveCart)