I Ymap: Sandy Shores Boat House Docks

  • Bounds: A tightly-fitted AABB covering shoreline and 20m inland.
  • Collisions: ss_boathouse_main.ybn; dock_segments.ybn (simplified).
  • LOD: ss_boathouse_LOD0 / LOD1; dock_LOD0 / LOD1.

  • For server owners wanting to stand out, open the Ymap in CodeWalker and tweak the following:

    In the vast world of Grand Theft Auto V modding, particularly within FiveM roleplay servers, location is everything. While Los Santos boasts skyscrapers and Vinewood mansions, the rustic charm of Blaine County often gets overlooked. That is, until now. The Sandy Shores Boathouse Docks I Ymap is changing the game for players and developers who want to bring life to the murky waters of the Alamo Sea.

    This custom map add-on is not just a dock; it is a comprehensive waterfront property overhaul designed to give Sandy Shores the boating infrastructure it has always deserved. Whether you are looking for a gang hideout, a mechanic’s waterfront shop, or a simple place to park your speedboat, this Ymap file delivers. Sandy Shores Boat house Docks I Ymap

    Sandy Shores is a fictional, rural lakeside community within Grand Theft Auto V, characterized by arid terrain, a small airstrip, and the Alamo Sea. Modding the environment to add new structures—such as a boathouse and docks—commonly uses the Ymap file format (part of GTA V's map system). The boathouse docks Ymap both enhances visual variety and provides new interaction points for players (boats, NPCs, missions). This paper outlines technical and design aspects of creating a polished Ymap for that locale.


    Players seeking rural gameplay—fishing, boat theft, or just scenic exploration—find these docks add purpose to the Alamo Sea. The boathouse can serve as a makeshift safehouse or vehicle storage. Bounds: A tightly-fitted AABB covering shoreline and 20m

    Not every RPer is a criminal. The boathouse opens doors for:


    | Aspect | Details | |--------|---------| | File type | .ymap (Rockstar’s map extension format) | | Dependency | Requires Map Builder or CodeWalker for placement; or OpenIV for manual installation | | Compatibility | Single-player (Story Mode) & FiveM (RP servers) | | Collision | Custom collision models (.ybn) often included | | Lighting | May include nighttime illumination via embedded light entities | | LODs | Sometimes includes low-resolution distant models to reduce performance impact | For server owners wanting to stand out, open

    Installation typically involves: