Immersive Storytelling • Creative Design • Production • Animation Creating the attractions and experiences of the future, today!

Sims Medieval Resource.cfg -

  • Support for nested subfolders so creators can categorize content (Clothing, Objects, Traits).
  • Allow loading of custom tuning, XML, and localization files placed in proper package structures.

  • If your game crashes immediately after installing the file:

    If you have two mods that edit the same quest or same piece of clothing, the one loaded last wins. Mods are loaded in the order the file system returns them (usually alphabetical). You cannot easily change load order via resource.cfg (unlike Skyrim’s plugin system), but you can create subfolders named 01_Core, 02_Overrides, etc., to force alphabetical loading. sims medieval resource.cfg


  • Test quickly – After adding mods, check if they appear (e.g., new traits, objects).