2 Open Source: Slendytubbies

This is the most delicate part. Zeebarf has not publicly released the source code. Distributing decompiled code falls into a legal gray area:

Notably, Zeebarf moved on to original projects (e.g., Cry of Fear collaborations, S.C.A.R.). He has not issued DMCA takedowns against ST2 source repos, likely due to low commercial impact, but that doesn’t make it legal. slendytubbies 2 open source

Slendytubbies is a cult-classic horror game series that began as a Garry’s Mod joke before evolving into a standalone fangame. The second installment, Slendytubbies 2 (often abbreviated ST2), marked a significant leap in quality—introducing multiple endings, cooperative multiplayer, and a genuinely unsettling atmosphere built on the Unity engine. This is the most delicate part

In the modding and fan-horror communities, the phrase “Slendytubbies 2 Open Source” carries specific weight. It refers not to an official release by the original developer (Zeebarf), but to a community-driven or leaked availability of the game’s source code and assets. This write-up explores what “open source” means in this context, the legal and ethical gray areas, and what fans can actually do with the ST2 source. Notably, Zeebarf moved on to original projects (e

A full ST2 source dump (often found on GitHub or Internet Archive) usually contains:

Some releases are partial—missing certain prefabs or scene dependencies—but complete dumps allow a full recompile in Unity 5.

  • Do not include original copyrighted assets – require user to supply them.