Utawarerumono Prelude To The Fallen Build 6150670 [ LATEST · HACKS ]

Later builds (mid-to-late 2021) introduced minor regressions:

Thus, Build 6150670 exists as a preservation target. It represents the last build before any compromise—no compressed audio, full ultrawide access, original OP video intact, and no Steam API bloat.

Tested on an Intel i5-12400F, RTX 3060, 16 GB RAM, Windows 11 22H2: Utawarerumono Prelude to the Fallen Build 6150670

| Setting | Result | |--------|--------| | 1080p, Max Settings | Locked 60 FPS, 0.1% lows of 58 FPS | | 1440p, Max | Solid 60 FPS, occasional drop to 59 during multi-unit specials | | 4K, Max | 60 FPS with dynamic scaler engaging (drops internal to 1800p) | | Steam Deck (Proton 8.0) | Perfect—60 FPS, 6.5W draw, 5 hours battery |

No crashes, no memory leaks. Build 6150670 is Steam Deck Verified (later builds lost verification due to launcher issues). Thus, Build 6150670 exists as a preservation target

Earlier launch builds (e.g., 6073472) suffered from stuttering during battle animations on Intel UHD 620/630 iGPUs. Build 6150670 introduced a dynamic resolution scaler that drops to 75% render scale during skill cutscenes, preserving framerate lock at 60 FPS.

If you own the game on Steam and want to ensure you have the correct version: Note for GOG users: The GOG version received

Note for GOG users: The GOG version received an equivalent patch, but the Build ID is different (GOG uses a different numbering scheme). However, the content is identical.