Wolvesville All Roles
Below is a concise, structured guide covering all standard Wolvesville roles, grouped by faction, with abilities, win conditions, common strategies, and tips for each role. Assumes standard Wolvesville rules (mafia-style game with Day/Night phases).
The Cult is a rare, event-based faction. They recruit players at night. The Cult Leader wins when the Cult outnumbers non-Cult players. wolvesville all roles
| Role | Description | |------|-------------| | Cult Leader | Recruits one player each night. Converted players join the Cult. | | Cultist | Basic member. Cannot recruit but knows fellow Cult members. | | Cult Hunter | Counter-role for Villagers. Finds Cult members. | Below is a concise, structured guide covering all
Note: Cult games are not always available in Quick Play. They appear in custom or event modes. Note: Cult games are not always available in Quick Play
| Faction | Example Roles | |---------|----------------| | Villager | Seer, Tough Guy, Jailer, Knight, Aura Seer, Detective, Mayor | | Werewolf | Alpha, Shadow, Nightmare, Wolf Seer, Wolf Shaman | | Solo Killer | Serial Killer, Arsonist, Cannibal, Sect Leader | | Solo Neutral | Fool, Survivor, Lone Wolf, Doppelgänger | | Cult | Cult Leader, Cultist |